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Senior Combat DesignerOur Careers at BioWare page has information on how to apply and several other helpful resources. BioWare Austin is searching for looking for a talented Sr. Combat Designer. This is a senior role which will be responsible for driving the look and feel of combat in a AAA massively multiplayer project. You will partner with programmers, artists and other designers, driving idea conception, guiding design iteration and helping to manage playtesting. Areas of responsibility will include: combat control, ranged combat, AI design, class design, camera design, and boss creature design. Essential Duties and Responsibilities
Requirements
Plus’s
How to ApplyOptional SubmissionSend in an example design document, 6 pages or less in length. This design document should show your written communication skills and creative problem solving. It should showcase the addition of a major new system or game design element into an existing MMORPG, such as World of Warcraft or City of Heroes. The document should focus on a feature that would increase the visual appeal of combat in one of these games. Please do not send copyright materials belonging to other companies. Please quote the following competition number in the subject line of your electronic application, or include in the cover letter of your mailed application: 08-Design-Combat To apply via email, send your submission docs and resume to: DesignerJobsAustin@bioware.com Along with your submission, you MUST include a signed product submission agreement. Fax it to: 780-439-6374 Resources to help you apply:
Due to the volume of applications we receive for our job postings, we are unable to respond personally to telephone inquiries regarding the status of an application. Only candidates being considered for interview will be contacted at this time. |
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