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Concept Art Cornucopia…. By Brad Grier Aug 22, 2002 Developing the look of a role playing game is a complex task. To determine the overall look and feel of a game requires that a solid vision be developed for each component. A writer, designer or artist may have a vision of how a particular character or monster looks, but having a tangible image on paper is the best way to ensure that everyone shares the same vision. Many questions are discussed and tested in the concept art stage, before any game content would be created. Over the course of development, a character may change visually many times. Each time the object or character changed, a new piece of concept art would have been created to help everyone visualize the changes. So, without further ado..here’s a small sample of some of the concept art from Neverwinter Nights. Concept Art Cornucopia
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