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Baldur's Gate I and II Frequently Asked Questions This final FAQ for Baldur’s Gate I & II is a work in progress. Much of the content was taken from solutions posted on our Baldurs Gate & TotSC Technical Support forums and the Baldur's Gate II: SoA and ToB Technical Support forums. Support questions relating to Baldur's Gate I & II that are not answered by the FAQ can be submitted via the BioWare Support & Contact page. In addition if you see an error in the FAQ, or if we have missed anything, please let us know. Return to FAQ Listing. [BG/BGII] - Multiplayer SettingsInformation on how to configure your router, firewall and client to play a multiplayer game. Recent Updates: (16 Mar 2005)
Please select a question: 1.01: [BG/BGII] - Information on Multiplayer in the Baldur’s Gate Series: (Back to Top) Multiplayer in the Baldur's Gate series used a portion of DirectX called DirectPlay. DirectPlay works best with a real world IP. The 192.168.x.x address provided by your router does not fit this description, and as a result will not work! 1.02: [BG/BGII] - Settings for your hardware router/firewall: (Back to Top) Ensure that port numbers 2300-2400 and 6073 are set up on the server for both "inbound" and "outbound" transfers on both "TCP" and "UDP" protocols 1.03: [BG/BGII] - Software firewall configuration for Baldur's Gate (1 and 2): (Back to Top)
1.04: [BG/BGII] - Helpful multiplayer links from the Baldur's Gate community. (Back to Top) We hope to offer a collection of helpful communuity created multiplayer links that will aid game owners in running Baldur's Gate series multiplayer games. |
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