Anthem Game Development

We’d like to take a moment to address an article published this morning about BioWare, and Anthem’s development. First and foremost, we wholeheartedly stand behind every current and former member of our team that worked on the game, including leadership. It takes a massive amount of effort, energy and dedication to make any game, and … Continue reading "Anthem Game Development"

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Anthem – Post Launch Update

Whew.  How’s everyone doing out there?  It’s been a wild ride these last few weeks.  On the one hand it’s been a rougher launch than expected.  But then as I think back we also knew that big new online games tend to hit some kind of problem once they go live, so as much as … Continue reading "Anthem – Post Launch Update"

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Anthem – our Live Service begins

Hello again Anthem Community! Today’s world-wide launch marks a big milestone for Anthem. Here at BioWare, we’re excited, and at the same time a little anxious. Coming off our Early Access period, we understand that we have lots of work ahead of us to continue to improve the game. As a Live Service team, a … Continue reading "Anthem – our Live Service begins"

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Onward to Launch!

Greetings to our Anthem Community! I’m thrilled to share that our public demo weekend exceeded our expectations. Operationally, things were super smooth – our war rooms were tranquil this weekend, which is exactly how we like them. Most importantly, your response was again overwhelmingly positive. We had more than 40M hours of play in the … Continue reading "Onward to Launch!"

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Hello Anthem Community!

Hello Anthem Community! Thanks for being here! We’re hard at work to be ready for our public demo weekend, starting tomorrow, 2/1. This week has been focused on improving the player experience in the demo – that focus was based on our learnings and your feedback. For those of you that played last weekend, you … Continue reading "Hello Anthem Community!"

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