Anthem Update – Loot & Equipment Goals

Hello Again!  I hope this finds you well and I appreciate everyone’s patience as we work through the right timing for new information. We’re excited to share with you our next blog, but we also want to be respectful of the larger conversations happening in the world. Recently I started answering questions on Twitter and … Continue reading "Anthem Update – Loot & Equipment Goals"

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May Anthem Update

Hi All, My name is Christian, and I am the Studio Director for the BioWare Austin office that is leading the production of what we are exploring NEXT for Anthem. NICE TO MEET YOU! Prior to this role I was the Franchise Development Director for the Anthem Live Service helping guide the development of our … Continue reading "May Anthem Update"

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2019 San Diego Comic-Con Artwork

Each year, we are amazed by the incredible pieces of BioWare-inspired artwork from artists in our community. In the spirit of sharing beautiful artwork with the world right now, here are a few pieces that were created last summer on the show floor of 2019 San Diego Comic-Con. BioWare was excited to participate in the … Continue reading "2019 San Diego Comic-Con Artwork"

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Anthem Update

Hey everyone! One year ago, we were preparing to launch Anthem – a game that represented a big leap into new territory for us as a studio.  It was an exhilarating and terrifying experience to go out to the world with something new and different, and we are grateful to all the players who have … Continue reading "Anthem Update"

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What is next for Anthem

Hello Freelancers, We’re nearing the end of the Cataclysm, so I wanted to talk about what’s coming for Anthem. First, I’m proud of our team for creating a fun new experience for our players. It represents the largest post-launch update that we’ve delivered so far. We were humbly excited by the increase in player engagement … Continue reading "What is next for Anthem"

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