Hello again, Today, rather than discuss one of our upcoming projects, I’d like to share an update about the studio itself and outline our vision for BioWare’s future. In order to meet the needs of our upcoming projects, continue to hold ourselves to the highest standard of quality, and ensure BioWare can continue to thrive … Continue reading "An Update on the State of BioWare"
Read MoreHello, It’s been a little while since I’ve checked in, and as you might have heard, there’s a lot happening here at BioWare. Almost 12 years after launch, Star Wars™: The Old Republic™ remains a fantastic success, continuing to welcome new players to its vast galaxy and entertaining veteran players with its evolving content. It’s … Continue reading "The Future is Bright for Star Wars™: The Old Republic™"
Read MoreWelcome to the first Community Update of 2023! As promised in our last BCU, this time around we’re discussing what our game designers are up to. The responsibilities of a game designer can differ from studio to studio, so we’ll first jump into how our team is handling the design work for Dragon Age: Dreadwolf™. … Continue reading "BioWare Community Update: All By Design"
Read MoreOur fans are the best. The best. How else could we describe a community so passionate, and compassionate, that you not only created your own holiday to celebrate all things Dragon Age™, but you did it for charity? For some, today is merely December 4th—but for us, it’s Dragon Age Day (aka DA Day), and … Continue reading "Dragon Age Day 2022"
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